Osborne E-Venture Lab
Fall 2008 marks the opening of our Osborne E-Venture Lab, equipped for
a team of students to work together on an E-Commerce project. The lab
has Adobe Creative Suite software, scanner, color printer, flat screen
HD monitor, Nikon D40 camera, tripod, light box for macro photography
and space for group collaboration. The Lab was built for ENTR 0203,
E-Venture Management, but will be available to student teams in other
courses as available.
ENTR 0203, E-Venture Management will teach you how to start a business
on-line and how to manage the technological and managerial issues
associated with e-commerce. You will join a team, research a market,
select a product, write a marketing plan, and sell your product through
an assigned company’s web site. You will utilize a genuine
transaction-enabled business-to-consumer site, learn how such sites are
managed, and explore how they can complement an existing business
infrastructure. You will get hands-on experience implementing the
technology to engage consumers, suppliers, payment gateways and other
parties in electronic transactions.